// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Enchant.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MendingEnchant : public Enchant { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MENDINGENCHANT public: class MendingEnchant& operator=(class MendingEnchant const &) = delete; MendingEnchant(class MendingEnchant const &) = delete; MendingEnchant() = delete; #endif public: /*0*/ virtual ~MendingEnchant(); /*2*/ virtual int getMinCost(int) const; /*3*/ virtual int getMaxCost(int) const; /*5*/ virtual int getMaxLevel() const; /*12*/ virtual bool isTreasureOnly() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MENDINGENCHANT #endif };