// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructurePiece.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MineshaftPiece : public StructurePiece { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MINESHAFTPIECE public: class MineshaftPiece& operator=(class MineshaftPiece const &) = delete; MineshaftPiece(class MineshaftPiece const &) = delete; MineshaftPiece() = delete; #endif public: /*0*/ virtual ~MineshaftPiece(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MINESHAFTPIECE #endif MCAPI bool _isSupportingBox(int, int, class BlockSource &, int, int); MCAPI std::unique_ptr createRandomShaftPiece(struct MineshaftData &, std::vector> &, class Random &, int, int, int, int, int); MCAPI class StructurePiece * generateAndAddPiece(class StructurePiece &, std::vector> &, class Random &, int, int, int, int, int); };