// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MobEffectComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOBEFFECTCOMPONENT public: class MobEffectComponent& operator=(class MobEffectComponent const &) = delete; MobEffectComponent(class MobEffectComponent const &) = delete; MobEffectComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOBEFFECTCOMPONENT #endif MCAPI ~MobEffectComponent(); };