// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MobEffectSubcomponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOBEFFECTSUBCOMPONENT public: class MobEffectSubcomponent& operator=(class MobEffectSubcomponent const &) = delete; MobEffectSubcomponent(class MobEffectSubcomponent const &) = delete; MobEffectSubcomponent() = delete; #endif public: /*0*/ virtual ~MobEffectSubcomponent(); /*1*/ virtual void readfromJSON(class Json::Value &); /*2*/ virtual void writetoJSON(class Json::Value &) const; /*3*/ virtual void doOnHitEffect(class Actor &, class ProjectileComponent &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOBEFFECTSUBCOMPONENT #endif //private: MCAPI void _addEffectFromJSON(class Json::Value &); private: };