// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MonsterRoomFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MONSTERROOMFEATURE public: class MonsterRoomFeature& operator=(class MonsterRoomFeature const &) = delete; MonsterRoomFeature(class MonsterRoomFeature const &) = delete; MonsterRoomFeature() = delete; #endif public: /*0*/ virtual ~MonsterRoomFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MONSTERROOMFEATURE #endif //private: MCAPI unsigned short _getFacingDataId(class BlockSource &, class BlockPos const &, int, int) const; private: };