// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MossStoneSelector { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOSSSTONESELECTOR public: class MossStoneSelector& operator=(class MossStoneSelector const &) = delete; MossStoneSelector(class MossStoneSelector const &) = delete; #endif public: /*0*/ virtual ~MossStoneSelector(); /*1*/ virtual class Block const & next(class Random &, int, int, int, bool) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOSSSTONESELECTOR #endif MCAPI MossStoneSelector(); };