// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MoveActorAbsoluteData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEACTORABSOLUTEDATA public: class MoveActorAbsoluteData& operator=(class MoveActorAbsoluteData const &) = delete; MoveActorAbsoluteData(class MoveActorAbsoluteData const &) = delete; MoveActorAbsoluteData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEACTORABSOLUTEDATA #endif MCAPI MoveActorAbsoluteData(class Actor const &); MCAPI class MoveActorDeltaData calculateDelta(class MoveActorAbsoluteData const &) const; MCAPI void setRot(class Vec2 const &); };