// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MoveControlSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVECONTROLSYSTEM public: class MoveControlSystem& operator=(class MoveControlSystem const &) = delete; MoveControlSystem(class MoveControlSystem const &) = delete; MoveControlSystem() = delete; #endif public: /*0*/ virtual ~MoveControlSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVECONTROLSYSTEM #endif };