// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MoveIndoorsGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEINDOORSGOAL public: class MoveIndoorsGoal& operator=(class MoveIndoorsGoal const &) = delete; MoveIndoorsGoal(class MoveIndoorsGoal const &) = delete; MoveIndoorsGoal() = delete; #endif public: /*0*/ virtual ~MoveIndoorsGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEINDOORSGOAL #endif //private: MCAPI bool _isInside(class BlockPos const &); MCAPI void _startPathfinding(); private: };