// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MoveNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVENODE public: class MoveNode& operator=(class MoveNode const &) = delete; MoveNode(class MoveNode const &) = delete; MoveNode() = delete; #endif public: /*0*/ virtual ~MoveNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); /*2*/ virtual void initializeFromDefinition(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVENODE #endif //private: MCAPI unsigned char convertDirectionStringToKeyPress(std::string); private: };