// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MovementInterpolator { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEMENTINTERPOLATOR public: class MovementInterpolator& operator=(class MovementInterpolator const &) = delete; MovementInterpolator(class MovementInterpolator const &) = delete; MovementInterpolator() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEMENTINTERPOLATOR #endif MCAPI void tick(class Actor &); };