// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class OceanMonumentStart { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_OCEANMONUMENTSTART public: class OceanMonumentStart& operator=(class OceanMonumentStart const &) = delete; OceanMonumentStart(class OceanMonumentStart const &) = delete; OceanMonumentStart() = delete; #endif public: /*0*/ virtual ~OceanMonumentStart(); /*1*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual enum StructureFeatureType getType() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_OCEANMONUMENTSTART #endif MCAPI void createMonument(class Dimension &, class Random &, int, int); };