// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class OcelotAttackGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_OCELOTATTACKGOAL public: class OcelotAttackGoal& operator=(class OcelotAttackGoal const &) = delete; OcelotAttackGoal(class OcelotAttackGoal const &) = delete; OcelotAttackGoal() = delete; #endif public: /*0*/ virtual ~OcelotAttackGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_OCELOTATTACKGOAL #endif };