// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct OnHurtByPlayerDescription { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ONHURTBYPLAYERDESCRIPTION public: struct OnHurtByPlayerDescription& operator=(struct OnHurtByPlayerDescription const &) = delete; OnHurtByPlayerDescription(struct OnHurtByPlayerDescription const &) = delete; OnHurtByPlayerDescription() = delete; #endif public: /*0*/ virtual char const * getJsonName() const; /*1*/ virtual ~OnHurtByPlayerDescription(); /*2*/ virtual void deserializeData(class Json::Value &); /*3*/ virtual void serializeData(class Json::Value &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ONHURTBYPLAYERDESCRIPTION #endif };