// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "TargetGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class OwnerHurtTargetGoal : public TargetGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_OWNERHURTTARGETGOAL public: class OwnerHurtTargetGoal& operator=(class OwnerHurtTargetGoal const &) = delete; OwnerHurtTargetGoal(class OwnerHurtTargetGoal const &) = delete; OwnerHurtTargetGoal() = delete; #endif public: /*0*/ virtual ~OwnerHurtTargetGoal(); /*1*/ virtual bool canUse(); /*4*/ virtual void start(); /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_OWNERHURTTARGETGOAL #endif };