// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class POIInstance { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_POIINSTANCE public: class POIInstance& operator=(class POIInstance const &) = delete; POIInstance(class POIInstance const &) = delete; POIInstance() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_POIINSTANCE #endif MCAPI POIInstance(class BlockPos const &, bool, std::string, enum POIType, float, unsigned __int64, unsigned __int64, std::string, std::string, std::string); MCAPI class AABB getSecondBlockFullAABB(class BlockSource &); MCAPI void trySpawnParticles(class BlockSource &, class Random &, int) const; };