// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class PermissionsFile { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_PERMISSIONSFILE public: class PermissionsFile& operator=(class PermissionsFile const &) = delete; PermissionsFile(class PermissionsFile const &) = delete; PermissionsFile() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_PERMISSIONSFILE #endif MCAPI void applyPlayerPermissionsFromDisk(class Player &, enum CommandPermissionLevel); MCAPI std::vector getXUIDsByPermission(enum PlayerPermissionLevel) const; MCAPI bool isPermissionsSet(std::string const &, enum PlayerPermissionLevel) const; MCAPI void persistPlayerPermissionsToDisk(class Player const &, enum PlayerPermissionLevel); MCAPI void persistPlayerPermissionsToDisk(std::string const &, enum PlayerPermissionLevel); MCAPI enum FileReadResult reload(); //private: MCAPI class std::tuple readPermissionFile(); MCAPI void setDefaultPlayerPermission(class Player &, enum CommandPermissionLevel); private: };