// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class PillagerOutpostPieces { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_PILLAGEROUTPOSTPIECES public: class PillagerOutpostPieces& operator=(class PillagerOutpostPieces const &) = delete; PillagerOutpostPieces(class PillagerOutpostPieces const &) = delete; PillagerOutpostPieces() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_PILLAGEROUTPOSTPIECES #endif //private: MCAPI static void _addPiece(class StructureManager &, class BlockPos const &, enum Rotation const &, std::vector> &, class Random &, class Dimension &); MCAPI static void _addScatteredPieces(class StructureManager &, class Random &, enum Rotation const &, class BlockPos const &, std::vector> &, class Dimension &); private: MCAPI static class std::array, 6> MSC_FEATURES; MCAPI static class gsl::basic_string_span PILLAGER_LOOT; MCAPI static class gsl::basic_string_span STRUCTURE_WATCHTOWER; MCAPI static class gsl::basic_string_span STRUCTURE_WATCHTOWER_OVERGROWN; };