// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Social.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class PlayerRespawnTelemetryData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_PLAYERRESPAWNTELEMETRYDATA public: class PlayerRespawnTelemetryData& operator=(class PlayerRespawnTelemetryData const &) = delete; PlayerRespawnTelemetryData(class PlayerRespawnTelemetryData const &) = delete; PlayerRespawnTelemetryData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_PLAYERRESPAWNTELEMETRYDATA #endif MCAPI void WriteEventData(class Social::Events::Event &) const; //private: private: MCAPI static std::string const mEventName; };