// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RailMovement { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RAILMOVEMENT public: class RailMovement& operator=(class RailMovement const &) = delete; RailMovement(class RailMovement const &) = delete; RailMovement() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RAILMOVEMENT #endif MCAPI static bool getPos(class Actor &, class Vec3 &, class Vec3); };