// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RailMovementComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RAILMOVEMENTCOMPONENT public: class RailMovementComponent& operator=(class RailMovementComponent const &) = delete; RailMovementComponent(class RailMovementComponent const &) = delete; RailMovementComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RAILMOVEMENTCOMPONENT #endif MCAPI bool canSnapOnRail(class Actor const &, class BlockPos &); MCAPI void moveAlongTrack(class Actor &, class Block const &, class BlockPos const &); };