// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RenderParams { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RENDERPARAMS public: class RenderParams& operator=(class RenderParams const &) = delete; RenderParams() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RENDERPARAMS #endif MCAPI RenderParams(class RenderParams const &); MCAPI class RenderParams & init(class BaseActorRenderContext *, class Actor *, class AnimationComponent *, class MolangVariableMap *, class DataDrivenModel *, float, float, int, bool, class std::function); MCAPI ~RenderParams(); };