// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #include "Core.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ResourceLocation { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCELOCATION public: class ResourceLocation& operator=(class ResourceLocation const &) = delete; ResourceLocation(class ResourceLocation const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCELOCATION #endif MCAPI ResourceLocation(); MCAPI class Core::PathBuffer getFullPath() const; MCAPI class ResourceLocation & operator=(class ResourceLocation &&); MCAPI bool operator==(class ResourceLocation const &) const; MCAPI void serialize(class Json::Value &) const; MCAPI ~ResourceLocation(); //private: MCAPI void _computeHashes(); private: };