// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #include "Json.hpp" #include "FileUploadManager.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ResourcePackFileUploadManager : public FileUploadManager { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCEPACKFILEUPLOADMANAGER public: class ResourcePackFileUploadManager& operator=(class ResourcePackFileUploadManager const &) = delete; ResourcePackFileUploadManager(class ResourcePackFileUploadManager const &) = delete; ResourcePackFileUploadManager() = delete; #endif public: /*0*/ virtual ~ResourcePackFileUploadManager(); /*2*/ virtual void uploadFileToRealmStorage(std::string const &, class Core::Path const &, std::string const &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCEPACKFILEUPLOADMANAGER #endif MCAPI void uploadResourcePack(std::string const &, class ResourceLocation const &, bool, bool, enum PackType, bool); //private: MCAPI void _uploadPackToRealmStorage(std::string const &, class Core::Path const &, std::string const &); MCAPI void _uploadResourcePackFolder(std::string const &, class ResourceLocation const &, class Core::Path const &, bool, class Json::Value const &); private: };