// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScaffoldingClimberSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCAFFOLDINGCLIMBERSYSTEM public: class ScaffoldingClimberSystem& operator=(class ScaffoldingClimberSystem const &) = delete; ScaffoldingClimberSystem(class ScaffoldingClimberSystem const &) = delete; ScaffoldingClimberSystem() = delete; #endif public: /*0*/ virtual ~ScaffoldingClimberSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCAFFOLDINGCLIMBERSYSTEM #endif };