// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScatterFeature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCATTERFEATURE public: class ScatterFeature& operator=(class ScatterFeature const &) = delete; ScatterFeature(class ScatterFeature const &) = delete; ScatterFeature() = delete; #endif public: /*0*/ virtual ~ScatterFeature(); /*1*/ virtual class std::optional place(class IBlockPlacementTarget &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCATTERFEATURE #endif };