// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScatteredFeaturePiece { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCATTEREDFEATUREPIECE public: class ScatteredFeaturePiece& operator=(class ScatteredFeaturePiece const &) = delete; ScatteredFeaturePiece(class ScatteredFeaturePiece const &) = delete; ScatteredFeaturePiece() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCATTEREDFEATUREPIECE MCVAPI ~ScatteredFeaturePiece(); #endif //protected: MCAPI bool updateAverageGroundHeight(class BlockSource &, class BoundingBox const &, int); protected: };