// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ScoreboardId { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCOREBOARDID public: struct ScoreboardId& operator=(struct ScoreboardId const &) = delete; ScoreboardId(struct ScoreboardId const &) = delete; ScoreboardId() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCOREBOARDID #endif MCAPI static struct ScoreboardId INVALID; };