// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScreenHandlerBase { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCREENHANDLERBASE public: class ScreenHandlerBase& operator=(class ScreenHandlerBase const &) = delete; ScreenHandlerBase(class ScreenHandlerBase const &) = delete; ScreenHandlerBase() = delete; #endif public: /*0*/ virtual ~ScreenHandlerBase(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual bool endRequest(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCREENHANDLERBASE MCVAPI bool canDestroy(enum ContainerEnumName, unsigned char) const; MCVAPI void endRequestBatch(); MCVAPI bool handleAction(class ItemStackRequestAction const &); MCVAPI void postRequest(bool); #endif };