// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScreenHandlerBeacon { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCREENHANDLERBEACON public: class ScreenHandlerBeacon& operator=(class ScreenHandlerBeacon const &) = delete; ScreenHandlerBeacon(class ScreenHandlerBeacon const &) = delete; ScreenHandlerBeacon() = delete; #endif public: /*0*/ virtual ~ScreenHandlerBeacon(); /*1*/ virtual bool canDestroy(enum ContainerEnumName, unsigned char) const; /*2*/ virtual bool handleAction(class ItemStackRequestAction const &); /*3*/ virtual bool endRequest(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void postRequest(bool); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCREENHANDLERBEACON #endif };