// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScreenHandlerLabTable { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCREENHANDLERLABTABLE public: class ScreenHandlerLabTable& operator=(class ScreenHandlerLabTable const &) = delete; ScreenHandlerLabTable(class ScreenHandlerLabTable const &) = delete; ScreenHandlerLabTable() = delete; #endif public: /*0*/ virtual ~ScreenHandlerLabTable(); /*1*/ virtual bool canDestroy(enum ContainerEnumName, unsigned char) const; /*2*/ virtual bool handleAction(class ItemStackRequestAction const &); /*3*/ virtual bool endRequest(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void postRequest(bool); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCREENHANDLERLABTABLE #endif };