// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace ScriptApi { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI void * AddFilterToQueryChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * ApplyComponentChangesChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * BroadcastEventChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * CreateComponentChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * CreateEntityChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * CreateEventDataChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI enum _JsErrorCode DefineChakraCallback(void *, std::string const &, void * ( *)(void *, bool, void **, unsigned short, void *), void *, class ScriptApi::ScriptReport &); MCAPI void * DestroyComponentChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * DestroyEntityChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * ErrorChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * ExecuteCommandChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * GetBlockChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * GetBlocksChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * GetComponentChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * GetEntitiesFromQueryChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * HasComponentChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * InfoChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * IsValidEntityChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI enum _JsErrorCode JsCreatePropertyIdHelper(std::string const &, void **); MCAPI enum _JsErrorCode JsGetStringHelper(void *, std::string &); MCAPI void * ListenForEventChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * LogChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * OnChakraEngineCall(void *, bool, void **, unsigned short, void *, class std::function const &, class ScriptApi::ScriptObjectHandle &)>); MCAPI void * RegisterComponentChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * RegisterEventDataChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * RegisterQueryChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * RegisterSystemChakraCallback(void *, bool, void **, unsigned short, void *); MCAPI void * WarningChakraCallback(void *, bool, void **, unsigned short, void *); };