// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScriptBinderActorTemplate { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTBINDERACTORTEMPLATE public: class ScriptBinderActorTemplate& operator=(class ScriptBinderActorTemplate const &) = delete; ScriptBinderActorTemplate(class ScriptBinderActorTemplate const &) = delete; ScriptBinderActorTemplate() = delete; #endif public: /*0*/ virtual ~ScriptBinderActorTemplate(); /*1*/ virtual std::string const & getTemplateIdentifier() const; /*2*/ virtual void applyTemplate(class ScriptObjectBinder &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTBINDERACTORTEMPLATE #endif MCAPI static std::unique_ptr build(class entt::Registry &, class Actor const &); };