// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScriptBinderActorTickingAreaTemplate { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTBINDERACTORTICKINGAREATEMPLATE public: class ScriptBinderActorTickingAreaTemplate& operator=(class ScriptBinderActorTickingAreaTemplate const &) = delete; ScriptBinderActorTickingAreaTemplate(class ScriptBinderActorTickingAreaTemplate const &) = delete; ScriptBinderActorTickingAreaTemplate() = delete; #endif public: /*0*/ virtual ~ScriptBinderActorTickingAreaTemplate(); /*1*/ virtual std::string const & getTemplateIdentifier() const; /*2*/ virtual void applyTemplate(class ScriptObjectBinder &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTBINDERACTORTICKINGAREATEMPLATE #endif MCAPI static std::unique_ptr build(class ITickingArea const &); MCAPI static std::unique_ptr build(struct ActorUniqueID const &); };