// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ScriptApi.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ScriptServerActorAcquiredItemEvent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTSERVERACTORACQUIREDITEMEVENT public: struct ScriptServerActorAcquiredItemEvent& operator=(struct ScriptServerActorAcquiredItemEvent const &) = delete; ScriptServerActorAcquiredItemEvent(struct ScriptServerActorAcquiredItemEvent const &) = delete; ScriptServerActorAcquiredItemEvent() = delete; #endif public: /*0*/ virtual ~ScriptServerActorAcquiredItemEvent(); /*1*/ virtual bool _serialize(class ScriptEngine &, class ScriptApi::ScriptObjectHandle &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTSERVERACTORACQUIREDITEMEVENT #endif //private: };