// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ScriptApi.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ScriptServerActorCreatedEvent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTSERVERACTORCREATEDEVENT public: struct ScriptServerActorCreatedEvent& operator=(struct ScriptServerActorCreatedEvent const &) = delete; ScriptServerActorCreatedEvent(struct ScriptServerActorCreatedEvent const &) = delete; ScriptServerActorCreatedEvent() = delete; #endif public: /*0*/ virtual ~ScriptServerActorCreatedEvent(); /*1*/ virtual bool _serialize(class ScriptEngine &, class ScriptApi::ScriptObjectHandle &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTSERVERACTORCREATEDEVENT #endif //private: };