// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "ScriptApi.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ScriptServerBroadcastReceived { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCRIPTSERVERBROADCASTRECEIVED public: class ScriptServerBroadcastReceived& operator=(class ScriptServerBroadcastReceived const &) = delete; ScriptServerBroadcastReceived(class ScriptServerBroadcastReceived const &) = delete; ScriptServerBroadcastReceived() = delete; #endif public: /*0*/ virtual ~ScriptServerBroadcastReceived(); /*1*/ virtual bool receivedEvent(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, std::string const &, class ScriptApi::ScriptObjectHandle const &); /*2*/ virtual bool getEventData(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, std::string const &, class ScriptApi::ScriptObjectHandle &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCRIPTSERVERBROADCASTRECEIVED #endif };