// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class Seasons { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SEASONS public: class Seasons& operator=(class Seasons const &) = delete; Seasons(class Seasons const &) = delete; Seasons() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SEASONS #endif MCAPI void postProcess(class LevelChunk &, class BlockSource &, class ChunkPos const &); };