// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SensingComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SENSINGCOMPONENT public: class SensingComponent& operator=(class SensingComponent const &) = delete; SensingComponent(class SensingComponent const &) = delete; SensingComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SENSINGCOMPONENT #endif MCAPI bool canSee(class Mob &, class Actor const &); MCAPI bool withinFOV(class Mob &, class Vec3 const &, float); };