// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SerializedSkin { #define AFTER_EXTRA #undef AFTER_EXTRA public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SERIALIZEDSKIN #endif MCAPI SerializedSkin(); MCAPI SerializedSkin(class ConnectionRequest const &); MCAPI SerializedSkin(class SubClientConnectionRequest const &); MCAPI SerializedSkin(class SerializedSkin const &); MCAPI class SerializedSkin & operator=(class SerializedSkin const &); MCAPI bool read(class ReadOnlyBinaryStream &); MCAPI void updateGeometryName(); MCAPI void write(class BinaryStream &) const; MCAPI ~SerializedSkin(); };