// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ServerCommand { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SERVERCOMMAND public: class ServerCommand& operator=(class ServerCommand const &) = delete; ServerCommand(class ServerCommand const &) = delete; ServerCommand() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SERVERCOMMAND #endif //protected: protected: MCAPI static class Minecraft * mGame; };