// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "MoveInput.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ServerMoveInputHandler : public MoveInput { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SERVERMOVEINPUTHANDLER public: class ServerMoveInputHandler& operator=(class ServerMoveInputHandler const &) = delete; ServerMoveInputHandler(class ServerMoveInputHandler const &) = delete; ServerMoveInputHandler() = delete; #endif public: /*0*/ virtual ~ServerMoveInputHandler(); /*1*/ virtual void tick(class Player &); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*5*/ virtual void __unk_vfn_5(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SERVERMOVEINPUTHANDLER MCVAPI void registerInputHandlers(class InputHandler &); #endif MCAPI void digestPlayerInputPacket(class PlayerAuthInputPacket const &); };