// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SharedAttributes { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SHAREDATTRIBUTES public: class SharedAttributes& operator=(class SharedAttributes const &) = delete; SharedAttributes(class SharedAttributes const &) = delete; SharedAttributes() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SHAREDATTRIBUTES #endif MCAPI static class Attribute const ABSORPTION; MCAPI static class Attribute const ATTACK_DAMAGE; MCAPI static class Attribute const FOLLOW_RANGE; MCAPI static class Attribute const HEALTH; MCAPI static class Attribute const JUMP_STRENGTH; MCAPI static class Attribute const KNOCKBACK_RESISTANCE; MCAPI static class Attribute const LAVA_MOVEMENT_SPEED; MCAPI static class Attribute const LUCK; MCAPI static class Attribute const MOVEMENT_SPEED; MCAPI static class Attribute const UNDERWATER_MOVEMENT_SPEED; MCAPI static bool checkIsDeprecated(std::string &); MCAPI static class TemporalAttributeBuff loadAttributeBuff(class CompoundTag const &); MCAPI static class std::shared_ptr loadAttributeModifier(class CompoundTag const &); MCAPI static void loadAttributes(class BaseAttributeMap *, class ListTag const *); //private: MCAPI static class AttributeInstance * _legacyGetInstance(class BaseAttributeMap &, std::string const &); MCAPI static std::string const & _legacyGetName(std::string const &); MCAPI static void _loadAttribute(class AttributeInstance &, class CompoundTag const *); MCAPI static std::unique_ptr _saveAttribute(class AttributeInstance const &); MCAPI static std::unique_ptr _saveAttributeModifier(class AttributeModifier const &); private: };