// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ShieldItemUtils { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SHIELDITEMUTILS public: class ShieldItemUtils& operator=(class ShieldItemUtils const &) = delete; ShieldItemUtils(class ShieldItemUtils const &) = delete; ShieldItemUtils() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SHIELDITEMUTILS #endif //private: private: MCAPI static std::vector const mAlwaysBlockableDamageCauses; };