// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructureStart.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ShipwreckStart : public StructureStart { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SHIPWRECKSTART public: class ShipwreckStart& operator=(class ShipwreckStart const &) = delete; ShipwreckStart(class ShipwreckStart const &) = delete; ShipwreckStart() = delete; #endif public: /*0*/ virtual ~ShipwreckStart(); /*3*/ virtual enum StructureFeatureType getType() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SHIPWRECKSTART #endif MCAPI ShipwreckStart(class BiomeSource &, class Random &, int, int); };