// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #include "BehaviorDefinition.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ShootBowDefinition : public BehaviorDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SHOOTBOWDEFINITION public: class ShootBowDefinition& operator=(class ShootBowDefinition const &) = delete; ShootBowDefinition(class ShootBowDefinition const &) = delete; ShootBowDefinition() = delete; #endif public: /*0*/ virtual ~ShootBowDefinition(); /*1*/ virtual void load(class Json::Value, class BehaviorFactory const &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SHOOTBOWDEFINITION #endif };