// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SimplexNoise { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SIMPLEXNOISE public: class SimplexNoise& operator=(class SimplexNoise const &) = delete; SimplexNoise(class SimplexNoise const &) = delete; SimplexNoise() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SIMPLEXNOISE #endif MCAPI SimplexNoise(class Random &); MCAPI float _getValue(class Vec2 const &) const; MCAPI float _getValue(class Vec3 const &) const; };