// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SitComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SITCOMPONENT public: class SitComponent& operator=(class SitComponent const &) = delete; SitComponent(class SitComponent const &) = delete; SitComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SITCOMPONENT #endif MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &); };