// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SleepState { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SLEEPSTATE public: class SleepState& operator=(class SleepState const &) = delete; SleepState(class SleepState const &) = delete; SleepState() = delete; #endif public: /*0*/ virtual ~SleepState(); /*1*/ virtual void tick(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void stop(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SLEEPSTATE #endif };