// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SlimeFloatGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SLIMEFLOATGOAL public: class SlimeFloatGoal& operator=(class SlimeFloatGoal const &) = delete; SlimeFloatGoal(class SlimeFloatGoal const &) = delete; SlimeFloatGoal() = delete; #endif public: /*0*/ virtual ~SlimeFloatGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void __unk_vfn_5(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SLIMEFLOATGOAL #endif };